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Devlog
Knights of Kalvgv (Pre-Alpha)
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Devlog
1.105.75.pa update
May 05, 2021
by
leon sandstone
Right, tunnel cards are now a thing. There are really only 3 of them in the deck, but I'll add more variants in as I build. I corrected healing skill, so it properly allows you to heal. There was a ty...
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1.105.5.pa update
May 03, 2021
by
leon sandstone
In preparation for 1.106.pa I've added the magic skills for the hero. One may now heal and activate stealth. Each action taken uses a stealth timer, once 5 actions are taken the stealth wears off. NPC...
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update 1.105pa
May 02, 2021
by
leon sandstone
Skill spamming is no more. As per the handbook/game doc, you may now use, "A skill may be used once per room" NPCs will now take damage from hazards and have new features. NPCs have a sum total magic...
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update 1.104.pa
May 01, 2021
by
leon sandstone
So I've added a new tile type, lava, which has a base global timer that when hit applies damage to the player or npcs. NPC damage from lava is going to be added into 1.105.pa update hopefully, with a...
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